Wednesday, March 16, 2022
Monday, February 28, 2022
Common Art II Week 4
This week there was an emphasis on getting the pokemon interactivity into the game so I animated Charmander's Play and Bulbasaur's pet and carry animations
Wednesday, February 16, 2022
Common Art II Week 3
This week I focused on working on battle animations to assist in the conveyance of the VFX that will be implemented. I struggled with the proxy rig so hopefully we'll get a nicer rig for cleaner animations at a later date.
Wednesday, February 2, 2022
Common Art II Week 2
Monday, January 24, 2022
Common Art II Week 1
This Week for common art I started working on Charmander's walk cycle with the new rig provided by Parker as well as the final script for the full experience. I also sat down with Leah to distribute the animation tasks fairly with her as well as met with the team to meet our new sound designer William.
Thursday, December 2, 2021
Thursday, November 18, 2021
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Common Art III Final Sprint
For this final sprint I mostly worked with Parker to address the sliding issues with the pokemon which lead to the creation of this final a...
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I was tasked with dissecting the animation style and iconography of the Pokemon Lets Go titles. Both clearly have Pikachu and Eevee as the...
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For this week, we had to make individual slides representing different parts of the hero's journey as it relates to the Pokemon games. ...
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For this sprint I opted to start animating the attack approach for squirtle while also helping organize what remaining animations need to b...










