This week there was an emphasis on getting the pokemon interactivity into the game so I animated Charmander's Play and Bulbasaur's pet and carry animations
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Common Art III Final Sprint
For this final sprint I mostly worked with Parker to address the sliding issues with the pokemon which lead to the creation of this final a...
![](https://i.gyazo.com/f9a59913efa107c41abbaa59ace07816.gif)
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This Week for common art I started working on Charmander's walk cycle with the new rig provided by Parker as well as the final script ...
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This week we focused on organizing our Hierarchies within Maya as well as importing elements into the Unreal Engine 5. Hierarchies can be ...
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