I was in charge of getting some new bulbasaur animations created, unfortunately I made a mistake and animated them on an older rig and did not have time to transfer the animations to the newer rig so they haven't been fully implemented yet.
Wednesday, May 25, 2022
Wednesday, April 20, 2022
Common Art II Week 7
This sprint was the Squirtle Sprint so we put in all of Squirtle's proxy animations. I was in charge of the walk, the pet and the flinch. Unfortunately, due to a last minute rig update I could not implement 2 of the animations in game.
Wednesday, April 6, 2022
Wednesday, March 16, 2022
Monday, February 28, 2022
Common Art II Week 4
This week there was an emphasis on getting the pokemon interactivity into the game so I animated Charmander's Play and Bulbasaur's pet and carry animations
Wednesday, February 16, 2022
Common Art II Week 3
This week I focused on working on battle animations to assist in the conveyance of the VFX that will be implemented. I struggled with the proxy rig so hopefully we'll get a nicer rig for cleaner animations at a later date.
Wednesday, February 2, 2022
Common Art II Week 2
Common Art III Final Sprint
For this final sprint I mostly worked with Parker to address the sliding issues with the pokemon which lead to the creation of this final a...
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I was tasked with dissecting the animation style and iconography of the Pokemon Lets Go titles. Both clearly have Pikachu and Eevee as the...
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For this week, we had to make individual slides representing different parts of the hero's journey as it relates to the Pokemon games. ...
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For this sprint I opted to start animating the attack approach for squirtle while also helping organize what remaining animations need to b...



















