Wednesday, May 25, 2022

Common Art III Sprint 1

 I was in charge of getting some new bulbasaur animations created, unfortunately I made a mistake and animated them on an older rig and did not have time to transfer the animations to the newer rig so they haven't been fully implemented yet.





Wednesday, April 20, 2022

Common Art II Week 7

 This sprint was the Squirtle Sprint so we put in all of Squirtle's proxy animations. I was in charge of the walk, the pet and the flinch. Unfortunately, due to a last minute rig update I could not implement 2 of the animations in game.






Wednesday, April 6, 2022

Monday, February 28, 2022

Common Art II Week 4

 This week there was an emphasis on getting the pokemon interactivity into the game so I animated Charmander's Play and Bulbasaur's pet and carry animations





Wednesday, February 16, 2022

Common Art II Week 3

 This week I focused on working on battle animations to assist in the conveyance of the VFX that will be implemented. I struggled with the proxy rig so hopefully we'll get a nicer rig for cleaner animations at a later date.








Wednesday, February 2, 2022

Common Art II Week 2

This week I continued working on Charmander's walk cycle, definitely need to fix the arms a bit in order to get it looking better, I also tested to add some animation to Gary's blueprint to help better convey the story.






Common Art III Final Sprint

 For this final sprint I mostly worked with Parker to address the sliding issues with the pokemon which lead to the creation of this final a...