Wednesday, February 16, 2022

Common Art II Week 3

 This week I focused on working on battle animations to assist in the conveyance of the VFX that will be implemented. I struggled with the proxy rig so hopefully we'll get a nicer rig for cleaner animations at a later date.








Wednesday, February 2, 2022

Common Art II Week 2

This week I continued working on Charmander's walk cycle, definitely need to fix the arms a bit in order to get it looking better, I also tested to add some animation to Gary's blueprint to help better convey the story.






Monday, January 24, 2022

Common Art II Week 1

 

This Week for common art I started working on Charmander's walk cycle with the new rig provided by Parker as well as the final script for the full experience. I also sat down with Leah to distribute the animation tasks fairly with her as well as met with the team to meet our new sound designer William. 



Common Art III Final Sprint

 For this final sprint I mostly worked with Parker to address the sliding issues with the pokemon which lead to the creation of this final a...