I was in charge of getting some new bulbasaur animations created, unfortunately I made a mistake and animated them on an older rig and did not have time to transfer the animations to the newer rig so they haven't been fully implemented yet.
Wednesday, May 25, 2022
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Common Art III Final Sprint
For this final sprint I mostly worked with Parker to address the sliding issues with the pokemon which lead to the creation of this final a...

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For this week, we had to make individual slides representing different parts of the hero's journey as it relates to the Pokemon games. ...
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We had to utilize shape language to come up with 3 original creature designs representing that shape. You can see that I struggled a bit to...
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This week we focused on organizing our Hierarchies within Maya as well as importing elements into the Unreal Engine 5. Hierarchies can be ...